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Soaring Flight Simulator for PC

News | Overview | What's New | Landscapes |Tips | Screenshots and Videos | Sailplanes | Flight School | Soaring| Racing | System Requirements| Hardware Recommendations | Keyboard Commands | Links | Documents | Order

News

New Landscapes for Condor2

New Seminole Lake, Florida landscape for Condor 2. Fun! Click on the image to view a larger version.
Tips: You'll need to install the free program "7-zip" to extract the data files. Download all 3 files, then right-click on the first file and select "Extract Here". Put the "Florida2" folder into the C:\Condor2\Landscapes directory.

Get it, and other new landscapes for Condor 2 at:
https://www.condor-club.eu/sceneries/197/


New Nephi, Utah landscape for Condor 2. Very cool! Click on the image to view a larger version.

Get it, and other new landscapes for Condor 2 at:
https://www.condor-club.eu/sceneries/197/

Goddard Condor-Oudie-1p5m cable
This is a great cable for connecting your Oudie or Oudie 2 (not Oudie 3 or Oudie IGC) to your PC so you can use the Oudie to navigate and calculate final glides in Condor2. Using Condor2 with the Oudie is also a great way to get practice with the Oudie while safely on the ground.

Goddard Condor-Oudie-1p5 cable


Overview
We designed Condor to give pilots the complete experience of soaring on their PC. The key to this experience is the feeling of immersion in the environment. Precise aerodynamics and weather physics drive the ongoing development. The Condor simulator with state of the art graphics, real time control feedback, and cockpit sounds immerses you, the pilot, in the experience and is the closest you can come to flying a glider without ever leaving the ground.

Common Uses
Condor is much more than a simple soaring flight simulator. It is a great competition soaring simulator.  You can compete with soaring pilots in on other computers in the same room, or half-way around the world.  But it is much more than that.  Common uses include:

  • Sailplane Racing simulator (Join races with pilots anywhere in the world, or host your own race with your friends.)
  • Flight School - Learn how to fly aerotow, winch launch, fly the ridge, fly a final glide, etc. (See the Flight School section below.)
  • Aerobatics trainer
  • Cross-Country Soaring simulator (thermal, ridge and wave flying possible)
  • Classroom training tool - Show students what a spin looks like and what the controls and control surfaces are doing during the maneuver.

Physics

  • Advanced 6DOF flight model for total freedom of flight
  • Accurate sailplane performance and handling – also at and beyond critical angles of attack
  • Sailplane damage simulation – flutter, high G stress, collisions
  • UBphysics™ engine runs at 500 x frame rate for high accuracy
  • Accurate ground forces for realistic takeoffs, landings and crashes
  • Detailed, sub-object collision detection for mid air and ground object collisions
  • Accurate conditions for a realistic towing and winch start
  • Video - Physics

Weather

  • Realistic thermal life cycle: starting from the ground they reach cloud base, the cloud becomes bigger and more dense and later dissipates which causes the air below it to sink.
  • The location and strength of thermals is based on terrain sun exposure and ground features like forests, fields and villages.
  • Realistic daily sun travel which affects the frequency and strength of thermals.
  • Cloud can form streets with appropriate wind settings
  • Up slope wind on sunny ridges (anabatic winds).
  • Ridge lift with leeward downwind and turbulence, venturi effects.
  • Waves behind ridges, wavelength depends on wind speed and stability of the atmosphere.
  • Correct atmosphere pressure, density and temperature height distribution.
  • 3D isotropic turbulence model for thermal and mechanical turbulence.
  • Preset and custom weather conditions.
  • Video - Thermals
Multiplayer
  • Support for up to 64 pilots
  • Simultaneous Internet and LAN support
  • Dedicated server option
  • Central web based servers list for easy connecting
  • Host configures flightplan which is automatically propagated to clients (task, weather, plane class, realism options)
  • Real time scoring and support for regatta starts for maximum excitement
  • Radio frequencies support when chatting
  • Sub-object collision detection for realistic mid-air collisions

Planes

  • Accurate speed polars.
  • Real world handling.
  • Configurable water ballast and C/G position.
  • Detailed plane models.
  • Moving controls and control surfaces.
  • Wings flex under G load.
  • Dynamic external and cockpit shadows.
  • Custom registration and competition numbers.
  • Custom skin support.
  • Animated pilot.
  • Comprehensive cockpit instrumentation with averager, speed command, custom vario time constants, …
  • Support for metric, imperial and australian units.
  • Handheld computer with its own software.
  • Video - Planes

Landscapes
In Condor 2 you can fly over Slovenia which is made in 30 meters resolution. Combine that with the fact that this is an alpine country, it is perfect for the soaring experience.

  • High resolution 30m terrain mesh (SRTM, DEM etc.)
  • Forests with high density trees
  • Ground 3D objects (villages, castles, farms, communication towers, etc.)
  • Unique synthetic textures (satellite and ortophoto images can also be used) 
  • Realistic airports with 3D objects (hangars, windsocks, houses, restaurants) 
  • Multiple windsocks 
  • Realistic Grass 
  • Asphalt runways with paint markings
  • With the Landscape Toolkit new landscapes can easily be added 
  • Video - Terrain Shadows

Flight Recorder

  • Every flight can be saved as a replay file and viewed later.
  • Custom cameras during replay playback.
  • Every flight can be saved to proprietary “flight track” file format which is used for flight analysis and record claims.
  • Flight tracks can be exported to IGC file format and viewed with external IGC viewers.
  • Replays and flight tracks can be exchanged with other players and used to either compare the flying or to race against the “ghosts” of other pilots tracks.

Connectivity

  • Real-time NMEA output through serial port
  • GPGGA, GPRMC and LXWP0 sentences are supported (the set can be expanded if needed)
  • NMEA is a standard communication protocol for transferring navigational data (position, speed, heading, bearing, etc.) Today, every GPS hardware features NMEA output to communicate with handheld devices or laptops through serial port. Condor uses this protocol to enable you to use your own handheld devices and software for navigation
  • SimKits output
  • Condor UDP protocol based output
  • Using these outputs, there are possibilities for interfacing Condor with external devices like instruments or motion platforms.

Racing

  • Racing to FAI rules
  • Classic and window type sectors.
  • User configurable penalty zones.
  • Classic and Grand Prix “Regatta” starts.
  • Configurable penalty points for various infringements.

What's New

Graphics engine:

  • Rendering code completely rewritten to DirectX 11, allowing extensive use of GPU shaders (vs DirectX 7 of Condor 1 with fixed pipeline rendering)
  • Screen resolution limited only to hardware (vs max 2048 in Condor 1)
  • Fullscreen ALT-TAB functionality is now supported (vs. full screen switching not supported in Condor 1)

Weather model:

  • Many improvements to thermal model (higher cloud base, thicker clouds, streeting, flatlands activity)
  • Completely new Cu cloud model, much less strain on the GPU and more realistic lighting, will enable much bigger clouds (2.x version)
  • Improved ridge lift model
  • A new high level wind speed setting with wind speeds up to 100 km/h (vs. no high level wind setting and wind speeds of max 50 km/h in Condor 1)
  • Completely rewritten wave lift with multiple waves and lenticularis clouds (vs. single wave and no lenticularis clouds in Condor 1)
  • Adjustable cirrus density (vs static in Condor 1)
Multiplayer:
  • 64 planes or more in MP with better (smarter) plane position data exchange (vs max 32 planes in Condor 1)
  • Automatic port forwarding (vs manual NAT setup in Condor 1)
Flight physics model:
  • Improvements to flight physics model
  • Nicer plane handling
Scenery rendering:
  • 30 m resolution scenery, internally 22.5m (vs 90 m in Condor 1)
  • Default scenery texture size is 2048 (vs 512 in Condor 1, that is 16x more texture data)
  • Much lower terrain texture memory footprint despite higher texture resolution
  • Much denser forests with real size trees and more accurate tree placement (vs less dense forests with 3x too big trees and 16x worse tree placement in Condor 1)
  • Multithreaded terrain loading which loads terrain tiles much faster (vs. single threaded terrain loading in Condor 1 which would now take 8+ seconds if not multithreaded)
  • Water is “alive” with sun reflections and waves (vs static texture in Condor 1)
Sky and shading:
  • New sky model with more realistic sunrise/sunset effects
  • Exponential (realistic) haze (vs linear haze in Condor 1)
  • Cu clouds cast shadows depending on the sun position (vs shadow always vertically below cloud in Condor 1)
  • Lenticularis clouds cast shadows on ground and planes
  • New sun and flares model, sun is hidden behind objects, flares disappear (vs. sun and flares always ON even if behind an object in Condor 1)
  • Realtime scenery lighting and shadows, mountains cast shadows (vs. static texture shadows in Condor 1)
  • Trees, planes, airports and all ground objects lighted from sun and shadowed from mountains and clouds (vs. static color in Condor 1)
  • All ground objects cast shadows (vs no shadows in Condor 1)
  • Realtime self shadowing of planes in cockpit and outside (vs. no self shadowing in Condor 1)
  • Specular highlights on planes and other objects (vs no specular highlights in Condor 1)
Planes:
  • Much higher poly count of planes (exterior and cockpit)
  • 3D instrument models (vs 2D textures in Condor 1)
  • Reflections of pilot on instruments (vs no reflections in Condor 1)
  • New, high poly and high resolution texture pilot model
  • Completely new wing bend model, wings now have inertia (vs. no inertia in Condor 1)
  • New animation for hand to see wristwatch which is animated
  • Rotating wheels on planes (vs static wheels in Condor 1)
  • Improved high/low G effects
Airports:
  • Completely redesigned airport rendering with high resolution asphalt and grass textures (vs. low resolution textures in Condor 1)
  • Scenery designer controlled placement of windsocks. Multiple windsocks per airport are allowed, with adjustable size (vs. 1 windsock with generic placement in Condor 1)
  • Much higher poly count and higher resolution airport objects
Other:
  • New, higher resolution GUI
  • High resolution flighttrack logging (vs. low resolution in Condor 1)
  • Right button mouse “zooming” allows camera placement almost everywhere (vs static distance camera in Condor 1)
  • Moved all user files (flighttracks, flightplans etc) to documents\Condor folder (vs “virtualstore” issues in Condor 1)
  • Revised registration and verification to eliminate installation counter problems
  • Many other improvements (variable tow rope length etc.) …

Landscapes
Condor comes with one landscape which is the home country of the developers – Slovenia. It covers around 37.000 square kilometers of very varied terrain ranging from alpine to medium height mountains and large flat areas. It’s perfectly big enough to make some nice 500 km FAI triangles using different lift sources.

Terrain
The landscape uses a high resolution terrain model with synthetic hand crafted textures. As can be seen in the pictures, the landscape is shadowed according to the time of day. Planes, objects, and clouds also have shadows on the landscape.

Lakes, Rivers, and Forests
The sense of scale is enhanced by the 3d forests with hundreds of thousands of pine and broadleaf trees. Lakes and rivers have moving, reflective water.

Airports
Airports are precisely modelled on the actual airports in Slovenia with  buildings, trees, cars, glider trailers, and other parked aircraft.

The grass areas are made with a high resolution real grass texture, and the runways have asphalt texture with weathered paint markings.

Airports have animated windsocks, which are placed on the airfield, or on building roofs, as required.

Vilages, Towns and Cities
Isolated villages, towns and cities are modelled with buildings, halls, churches.

Industrial areas have warehouses and chimneys

Landscape Development
Condor uses a limited area or “Sandbox” approach with landscapes. This was chosen because of the specific needs of a soaring simulator and the limitations of current hardware. Condor is optimized for SRTM data for terrain mesh, use of synthetic (rather than photorealistic) textures and heavy use of 3D ground objects, such as forests, cities, airports, villages, mountain huts, telecommunication towers, etc.

Creation of a wide selection of quality landscapes for Condor is a complex and time consuming task that exceeds the capability of our team. It would be impossible for us to cover many interesting soaring sites that our users demand. That is why we chose to give users the ability to create their own landscapes. This way the workload is spread among many people and also users can choose to create the landscapes they like without being limited to specific areas.

Since the release of our Condor Scenery Toolkit in 2006 a number of great landscapes have been made by Condor users and many more are in the pipeline which is a great acknowledgment for our landscape policy.

The toolkit is updated and renamed for Condor 2, and its now known as Condor Landscape Toolkit. It can be found on the Downloads page.

Much more additional information can be found at our Landscape development forum.

Landscape Links

CondorWorld
Quality, highly detailed handmade commercial landscapes with 3D objects for Condor 1 and Condor 2
https://www.condorworld.eu

CondorClub
Almost all free landscapes are available to be downloaded at Condor club
http://www.condor-club.eu


Tips

CondorTips - by Paul Remde

Condor Orientation - by Scott Manley

Getting Started with Condor Soaring Simulator - by Frank Paynter

Condor2 Manual - You can read it online, or use the small PDF icon near the top-right of the window to download and print a PDF version of the entire manual.

Many helpful documents are available for download here: Documents


Screenshots and Videos

Here you can view various screenshots and videos from Condor: The Competition Soaring Simulator. 
Click on the small images below to view large versions.

Videos:


Detailed Sailplanes with Fully Animated Cockpits

Sailplanes Included with Condor2

  • Antares 18S
    Class: 18 m
    The Antares is one of the newer generation high performance sailplanes in the 18m flapped class.


  • Blanik L-13
    Class: 2-seat trainer
    Blanik is the much loved metal trainer from Czechoslovakia. It has been flown all over the world, and is probably the most numerous training glider ever made.


  • Diana-2
    Class: 15m
    The Diana-2 is the most successful 15m sailplane in World Championships and Sailplane Grand prix in recent years.


  • Duo Discus XL
    Class: 20m 2-Seater
    The Duo is a very versatile glider. Good in the training role, good for cross country, and competitive in 20m competition.


  • Genesis 2
    Class: Standard
    Revolutionary design, it has a good performance at low speeds, almost matching the LS-8


  • Grunau Baby
    Class: Vintage
    The classic single seat glider of the 1930’s, made in their hundreds and copied in many countries.


  • Standard Cirrus
    Class: Club
    Nice handling glider, and the leading performer in club class

Optional Add-On Planes (extra cost)

  • LS8 neo
    Class: Standard
    Single-seat sailplane with excellent performance and excellent handling. This model has the new "neo" winglets.


  • SG38
    Class: Vintage Trainer
    The Schulgleiter, training glider from the 1930’s


  • Swift S1
    Class: Aerobatic
    Incredibly dynamic single-seat acrobatic glider



Flight School
Since the beginning, Condor has been used by clubs and businesses to construct full size simulators as shown in the picture opposite. That one is the British Gliding Association simulator, and they rent it out to their member clubs for a small fee. But that is not the only way. Condor has a comprehensive set of training lessons built in, and anyone can teach themselves how to fly in the comfort of their own home on almost any PC with a joystick. We have many stories of this from our community.

The lessons are split into 4 phases:

  • Basic
    • Preflight Check
    • Effects of Commands
    • Turns
    • Winch Launching
    • Aerotow launching
    • Traffic pattern(circuit) and landing
    • Winch launch failure
  • Intermediate
    • Thermal Soaring
    • Ridge Soaring
    • Wave Soaring
    • Upslope Winds
  • Advanced
    • Starting task and navigation
    • Speed-To-Fly - MacCready Theory
    • Final Glide
  • Acro
    • Loop
    • Stall Turn

Soaring

Ridge and slope lift
Hills, ridges and mountains produce rising air in a number of ways and they are all realistically simulated in Condor. Wind blowing on a hill and being deflected upwards sounds quite simple, but there are many effects Condor also takes into account. The strength of lift varies with distance from the slope, wind strength, altitude, height above the valley, and angle between the ridge axis and the wind. Bowls and gullies in the ridge channel the air and give improved lift. The area of best lift moves upwind as you approach the crest of the hill, and the wind speed increases over the top. Behind the ridge the air descends in a turbulent area of sink. Slopes facing the sun have increased heating, and this gives rise to upslope winds which can also be soared.

Thermal
Thermals in Condor are triggered by hot areas on the ground like fields, villages or slopes facing the sun. They have roughly round cross-sections with diameters from 100 to 500 meters. They can have a cumulus cloud at the condensation level, or be completely cloudless “blue” thermals. When the reservoir of warm air at the ground is exhausted, the lift starts to weaken and finally the cloud dissipates and the cold air starts sinking. In windy conditions the thermals are inclined because of the change of wind strength with height and are moving with the wind at the same time. Some thermal are created by a fixed source, such as a sunny slope, and there do not travel with the wind, and are sharply inclined in the downwind direction. If the wind is strong enough, and you enabled the setting in the Condor weather setting page, they will form long streets aligned with the wind direction.

Wave
Lee waves can be made in Condor with the appropriate settings on the weather page. The strength of the wave, the wavelength and the visibility of the lenticularis clouds are controlled by setting the wind speed, the airmass stability, and the airmass moisture content.

Using the weather controls in Condor its possible to have all three types of lift available in one flight. This can make the selection of the best strategy for cross country flying quite challenging, but also a lot of fun.


Racing
Its great flying Condor in single player mode, and some amazing flights can be made.

But the most fun in Condor is joining a multiplayer flight and racing. Having the other competitors around you in the air is exhilarating.

There are many online competitions to join running 24/7. see the Serverlist Here for races running right now.

You can of course create your own races for you and your friends, and run them on a private network or online and advertised in the serverlist for anyone to join.

Races follow standard real world race formats and classes. Starts can be pilot selected, or GP “regatta” type. Condor has scoring built in, so at the end of the race its clear who was the winner.


System Requirements

PC
To install and run Condor you will need:

  • Windows 7, 8 or 10
  • Intel i5 or i7 CPU.
  • 12 GB of free space on hard drive or SSD
  • A dedicated GPU with 1gb memory. The GPU should have benchmark (www.videocardbenchmark.net) result of 1000 minimum. 4000 is very good, and 8000 perfect. As always more is better An onboard GPU is usable, but with severely reduced graphics settings.

Apple Mac
To install and run Condor you will need:

  • Windows 7, 8 or 10 running in Bootcamp*
  • Intel i5 or i7 CPU.
  • 12 GB of free space on hard drive or SSD
  • A dedicated GPU with 1gb memory. The GPU should have benchmark (www.videocardbenchmark.net) result of 1000 minimum. 4000 is very good, and 8000 perfect. As always more is better An onboard GPU is usable, but with severely reduced graphics settings.

* Note: It may be possible to use other solutions such as Virtual box, or Wine, etc., but we have not evaluated these. If you have success with different solutions on Mac, please let us know by putting in a support form so we can pass the information on to other users.


Hardware Recommendations

To be able to fly in Condor, you do not need a joystick. The glider can be controlled using mouse or keyboard. However we do strongly suggest that you should use at least a joystick with a twist rudder support.

For the ultimate experience we recommend using rudder pedals and a joystick with force feedback. Since Condor supports multiple input devices, you can create real analogous controls for all glider controls.

I am often asked to recommend a joystick and rudder pedals for use with Condor.  Below are a few good options which are recommended by myself or other Condor users.

Joystick
The Logitech Extreme 3D Pro Joystick seems to be the joystick of choice for most Condor users - including myself.  It is a nice, low cost option.  It has a twist handle which is great for rudder control if not using rudder pedals.  If you are using rudder pedals you won't need the twist feature, but it won't hurt either.  Details are available in the price list below.

Rudder Pedals
Many experienced Condor users and recommend the CH Products Pro Pedals rudder pedals.  They are highly recommended when practicing cross-wind take-offs and landings, slips, skids, slow flight, stalls, spins, and aerobatics.  Details are available in the price list below.

Are Rudder Pedals Necessary When Using Condor?
I am often asked whether rudder pedals are required, or highly recommended, or...?  My opinion, and the opinion of several experienced Condor users is:

  • Rudder pedals are not absolutely necessary.  Most joysticks offer a twist action that can be used for rudder control, or you can enable "auto-rudder" in Condor. 

  • Rudder pedals are very highly recommended for anyone using Condor to learn how to fly gliders, or using Condor to practice flying skills such as cross-wind take-offs and landings, slips, skids, slow flight, stalls, spins, or aerobatics.

  • Rudder pedals are probably not necessary for cross-country soaring and contest flying.  Experienced users tell me that they enable the "auto-rudder" feature when flying cross-country or racing - because it is more about how you find lift and how fast you fly than about how well you work the rudder.


Keyboard Commands - Commonly Used

  • R: Release
  • P: Pause
  • Delete: Trimmer up
  • Insert: Trimmer down
  • F12: Trimmer Center
  • N: Airbrakes In
  • B: Airbrakes Out
  • F: Flaps up
  • V: Flaps down
  • G: Cycle landing gear up or down
  • . (period): Wheel brake
  • Home: MacCready Up
  • End: MacCready Down
  • M: PDA Next Screen
  • Page Up: PDA Zoom In
  • Page Down: Handheld Zoom Out
  • Right Ctrl: Toggle between Cruise mode and Climb mode
  • H: Lift helpers (see the thermals!)
  • J: Task Helpers
  • Q: Miracle (bump the glider up hundreds of feet instantly)
  • w: Dump water ballast
  • T: Smoke
  • +: Zoom in
  • -: Zoom out
  • Y: Panel Zoom
  • ]: Vario Volume Up
  • [: Vario Volume Down
  • Esc: Menu
  • Tab: Show classification
  • *: Show Icons
  • ' (tilde): HUD (heads up display) toggle
  • F1: Cockpit View
  • F2: External View
  • F3: Chase View
  • F4: Tower View
  • F5: Towplane View
  • F6: Fly-by View
  • F7: Padlock View
  • F8: New Player View
  • F9: Replay Camera

Links


Documents

Manual
Online Condor2 Manual - Click on the small PDF icon at the top-right of the page to view and download and print the entire manual as a PDF file.

*** The documents below were written for the original version of Condor - not Condor2. However, they are about 95% accurate for Condor2.

Tips
CondorTips
- by Paul Remde

Condor Orientation - by Scott Manley

Getting Started with Condor Soaring Simulator
- by Frank Paynter

Condor Corner Articles
Frank Paynter and Scott Manley are writing an excellent column for Soaring magazine called Condor Corner.   Many of their articles are available here:
CondorCorner-2010-04.pdf - An Introduction to Condor Corner and Condor, by Frank Paynter and Scott Manley
CondorCorner-2010-05.pdf - What’s the problem? (Airplanes make lousy classrooms, Classrooms make lousy aircraft), by Scott Manley
CondorCorner-2010-07.pdf - Condor as a Competition Trainer, by Frank Paynter
CondorCorner-2010-08.pdf - Why Glider Flight Simulation?, by Scott Manley - CFIG
CondorCorner-2010-09.pdf - Parowan, Utah and Condor, by Frank Paynter
CondorCorner-2010-10.pdf - Glider Flight Simulation and the Curriculum, by Scott Manley - CFIG
CondorCorner-2010-11.pdf - Setting up and flying a short cross-country flight, by Frank Paynter
CondorCorner-2010-12.pdf - Features, Tips & Tricks - Round 1, by Scott Manley - CFIG
CondorCorner-2011-01.pdf - Using SeeYou on the PC to evaluate your Condor flight, by Frank Paynter
CondorCorner-2011-02.pdf - Features, Tips & Tricks - Round 2, by Scott Manley - CFIG
CondorCorner-2011-03.pdf - Cross-Country Instruction the Condor Way, by Frank Paynter
CondorCorner-2011-04.pdf - Features, Tips & Tricks - Round 3, by Scott Manley - CFIG
CondorCorner-2011-05.pdf - Installing Sceneries, Online Racing, and PDA Basics, by Frank Paynter
CondorCorner-2011-06.pdf - Features, Tips & Tricks - Round 4, by Scott Manley - CFIG
CondorCorner-2011-07.pdf - Flying the Logan Scenery with B4, by Frank Paynter and Bruno Vassel IV
CondorCorner-2011-08.pdf - Frequently Asked Questions, by Scott Manley - CFIG
CondorCorner-2011-09.pdf - Cross-Country Mentoring in Condor, by Frank Paynter
CondorCorner-2011-10.pdf - Glider Flight Instruction at a Distance, by Scott Manley - CFIG
CondorCorner-2011-11-Oudie.pdf, CondorCorner-2011-11-SoarPilot.pdf, Mifflin_90m_AAT.ftr, Mifflin_90m_AAT.igc, mifflin_90mi_AAT.fpl - Using an External PDA with Condor - by Frank Paynter
CondorCorner-2011-12.pdf - Attaining / Regaining / Maintaining your Proficiency, by Scott Manley - CFIG
CondorCorner-2012-01.pdf - Online cross-country contest flying in Condor, by Frank Paynter
CondorCorner-2012-02.pdf - Simulation-based Flight Instruction at Clubs and Commercial Operations, by Scott Manley - CFIG
CondorCorner-2012-03.pdf - First Annual In-Person Condor Regional Soaring Contest, by Frank Paynter (TA)
CondorCorner-2012-04.pdf - Using Glider Flight Simulation to Promote the Sport of Soaring
, by Scott Manley - CFIG
CondorCorner-2012-05.pdf - Cross-Country Soaring Training using Condor , by Frank Paynter (TA)
CondorCorner-2012-06.pdf - The Winter Crop, by Scott Manley - CFIG

CondorCorner-2012-07.pdf - Review of NaturalPoint’s TrackIR head motion sensor for use in the Condor simulator, by Frank Paynter (TA)
CondorCorner-2012-08.pdf - Potpourri, by Scott Manley - CFIG

CondorCorner-2012-09.pdf - Cross-Country Training Program for Condor, by Frank Paynter (TA)
CondorCorner-2012-10.pdf, CondorCorner-2012-10-KidVenture-Statistics-Spreadsheet.xls - Oshkosh – KidVenture 2012, by Scott Manley - CFIG
CondorCorner-2012-11.pdf
- A Tale of Two First-Real-Life (RL)-Contest Winners, by Frank Paynter (TA)
CondorCorner-2012-12.pdf
- Condor Christmas Buying Guide, by Frank Paynter (TA) and Scott Manley - CFIG
CondorCorner-2013-01.pdf - Winch Training Preparation, by Scott Manley - CFIG

CondorCorner-2013-02.pdf - Team Flying in Condor with TA & BZ, by Frank Paynter (TA) and John MIttell (BZ)
CondorCorner-2013-03.pdf - Potpourri - II, by Scott Manley - CFIG
CondorCorner-2013-04.pdf - Condor XC Training Program Report, by Frank Paynter (TA)
CondorCorner-2013-05.pdf - Teaching Yourself to Fly Gliders, by Scott Manley - CFIG
CondorCorner-2013-06.pdf - Condor for WGC Training and Area Familiarization, by Frank Paynter (TA)
CondorCorner-2013-07.pdf - Condor Flight School & Scenario-based Training, by Scott Manley - CFIG
CondorCorner-2013-08.pdf - Learning from Your Own Fatal Mistakes, by Frank Paynter (TA)
CondorCorner-2013-09.pdf - More Simulation-based Options for the Self-Directed Glider Rating Candidate, by Scott Manley - CFIG
CondorCorner-2013-10.pdf - Condor Scenery Creation, by Frank Paynter (TA)
CondorCorner-2013-11.pdf - KidVenture 2013 & My Condor Story, by Scott Manley - CFIG
CondorCorner-2013-12.pdf - Condor Cross-Country Training Program Redux, by Frank Paynter (TA)
CondorCorner-2014-01.pdf - Ralph S. Barnaby Lecture, Nyal’s Squib, My Condor Story, Reno 2014, by Scott Manley - CFIG, Nyal Williams – CFIG, David Fisichella – Condor cyber / real life glider student pilot
CondorCorner-2014-02.pdf - Condor Competition Review, by Frank Paynter (TA)
CondorCorner-2014-03.pdf - A Major Break-though – Nyal’s Squib – My Condor Story, by Scott Manley - CFIG, Nyal Williams – CFIG, John Duke – Private Pilot Glider – Texas Soaring Association
CondorCorner-2014-04.pdf - Natural Point Track IR5 Pro Configuration, by Frank Paynter (TA)
CondorCorner-2014-05.pdf - SSA Reno 2014 + My Condor Story, by Scott Manley - CFIG, Mario Gerhardt – CFIG
CondorCorner-2014-06.pdf - The Condor Cross Country Soaring Center, by Frank Paynter (TA)


How to Order
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Pricing
Please note that I do my best to keep my prices in US $ slightly lower than the price when purchased directly through the Condor web site.  I sometimes get calls from customers stating that my prices are higher when they take the price in Euros and use an online currency converter to calculate the price in US $.  That will always result in a low price because there are no credit card conversion fees taken into account.  The best way to find the actual price you would pay using the Condor site is to start to place an order.  After you select the software you will see a table which shows both the price in Euros and US $.  My price should be just a little lower than the price on their site.  Please let me know if my price is higher.  I try to keep up with currency changes, but they can change rapidly. 

Part # Description Photo
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Price

Lead-time

Condor2 Condor2 Soaring Simulator - PC Software - License Key
D
esigned to recreate the ultimate experience of soaring on your PC.

Registration Key
The software must be enabled using a registration key.  I will e-mail your registration key to you. It will also be included on the invoice that is sent to you.  Be sure to keep it in a safe place for future reference.  To enter the key you must first install and run the Condor2 program. Then click on the Register button and enter the key.

Software Delivery
Unlike other soaring software products, the Condor2 installation software is not available as a download.  This is done to limit the use of unlicensed copies.  I will e-mail a link to the files to you.  You will be able to download the files immediately.  The link to the uploaded files will expire in about 15 days - so be sure to download the files immediately and back them up on a USB Flash Drive or other media. 

 

$65

In Stock

Condor2BasicKit Condor2 Basic Kit
This is a special package price including the items listed below.

Note: Rudder Pedals are not included in this kit.  They may be ordered separately below.

Complete System with Condor2 License, Program CD, and Joystick
Condor2 Condor2 USB Flash Drive Logitech Extreme 3D Pro Joystick

$117 In Stock
Condor2StandardKit Condor2 Standard Kit
This is a special package price including the items listed below.
Complete System with Condor2 License, Program CD, Joystick, and Rudder Pedals
Condor2 Condor2 USB Flash Drive Logitech Extreme 3D Pro Joystick CH Products Pro Pedals

$252 In Stock
Condor2-LS8-neo LS8 neo Add-On Sailplane for Condor2

Single-seat standard class sailplane with excellent performance and excellent handling. This model has the new "neo" winglets.

Registration Key
The software must be enabled using a registration key.  I will e-mail your registration key to you. It will also be included on the invoice that is sent to you.  Be sure to keep it in a safe place for future reference. 

Download
http://www.condorsoaring.com/downloads-2/

Tip
To use the new sailplane you need to do the following:

  • Download and run the installation for the glider: http://www.condorsoaring.com/downloads-2/
  • Purchase a license key from this site
  • Run Condor2
  • Go to Free Flight
  • Select the Hangar tab
  • Select the desired sailplane
  • Click the Activate button in the lower-right corner of the window
  • Copy and Paste the provided registration key

 

$12

In Stock

Condor2-SG38 SG38 Add-On Sailplane for Condor2

The Schulgleiter, training glider from the 1930’s

Registration Key
The software must be enabled using a registration key.  I will e-mail your registration key to you. It will also be included on the invoice that is sent to you.  Be sure to keep it in a safe place for future reference. 

Download
http://www.condorsoaring.com/downloads-2/

Tip
To use the new sailplane you need to do the following:

  • Download and run the installation for the glider: http://www.condorsoaring.com/downloads-2/
  • Purchase a license key from this site
  • Run Condor2
  • Go to Free Flight
  • Select the Hangar tab
  • Select the desired sailplane
  • Click the Activate button in the lower-right corner of the window
  • Copy and Paste the provided registration key

 

$12

In Stock

Condor2-Swift-S1 Swift S1 Add-On Sailplane for Condor2

Incredibly dynamic single-seat acrobatic glider

Registration Key
The software must be enabled using a registration key.  I will e-mail your registration key to you. It will also be included on the invoice that is sent to you.  Be sure to keep it in a safe place for future reference. 

Download
http://www.condorsoaring.com/downloads-2/

Tip
To use the new sailplane you need to do the following:

  • Download and run the installation for the glider: http://www.condorsoaring.com/downloads-2/
  • Purchase a license key from this site
  • Run Condor2
  • Go to Free Flight
  • Select the Hangar tab
  • Select the desired sailplane
  • Click the Activate button in the lower-right corner of the window
  • Copy and Paste the provided registration key

 

$12

In Stock

Condor2-USB-Flash-Drive

Condor2 USB Flash Drive
If you prefer to buy a Condor2 USB flash drive (rather than the free download provided with your license key purchase) you can do so for $10 plus shipping of about $10.  The USB flash drive includes the Condor2 installation files, a printable PDF version of the Condor2 manual, and several other tips documents which are also available above.

This item does not include a Condor2 License Key.

The free download that is provided with every Condor2 License Key purchase includes absolutely everything found on the USB flash drive - so the USB flash drive is not required.

$10 In Stock
Condor2-CD

Condor2 Program CD
If you prefer to buy a Condor2 installation CD (rather than the free download mentioned above) you can do so for $10 plus shipping of about $10.  The CD includes the Condor2 installation files, a printable PDF version of the Condor2 manual, and several other tips documents which are also available above.

This item does not include a Condor2 License Key.

The free download that is provided with every Condor2 License Key purchase includes absolutely everything found on the CD - so the CD is not required.

$10 In Stock
LogitechExtreme3DProJoystick Logitech Extreme 3D Pro Joystick
The Logitech Extreme 3D Pro Joystick seems to be the joystick of choice for most Condor users - including myself.  It is a nice, low cost option.  It has a twist handle which is great for rudder control if not using rudder pedals.  If you are using rudder pedals you won't need the twist feature, but it won't hurt either.

Advanced controls
You’ll experience superior response and control with 12 conveniently-placed action buttons, eight-way rubberized hat switch, twist handle, and rapid-fire trigger.

Twist-handle rudder
A twist of the wrist lets you turn on a dime or zero in on your target with deadly accurate direction control.

Configuration in Condor
There is no need to install the Logitech software.  Simply connect the joystick to your PC's USB port.  Then, in Condor, from the main menu, go to "Setup" > "Input" (tab) > "Assign Controls" (button).  Then double-click in the center column in the "Bank" row and move the joystick to the left or right.   Next double-click in the center column in the "Pitch" row and move the joystick forward or back.  Then (if using the twist action of the joystick for rudder control) double-click in the center column in the "Rudder" row and twist the joystick left or right. 

Below are some other suggestions for joystick settings.  They work well for me, but feel free to configure them as you desire.

  • View POV: "Hat" switch on the top of the joystick
  • Flaps Up: The button on the top left on top of the joystick
  • Flaps Down: The button on the lower left of top of the joystick
  • Trimmer Down: The button on the top right on top of the joystick
  • Trimmer Up: The button on the lower right on top of the joystick.
  • Trimmer Center: Trigger on front of joystick
  • Airbrakes: "Throttle" lever on the base of the unit, in the center

Tip
Different glider types use different trimming methods.  Some use the Trimmer Up and Trimmer Up functions (as found on the left side of the cockpit in many gliders) while others use the Trimmer Center function (as found in gliders that have a trim trigger on the control stick).

Manufacturer's Web Site: Logitech Extreme 3D Pro Joystick

Are Rudder Pedals Necessary?
I am often asked whether rudder pedals are required, or highly recommended, or...?  My opinion, and the opinion of several experienced Condor users is:

  • Rudder pedals are not absolutely necessary.  Most joysticks offer a twist action that can be used for rudder control, or you can enable "auto-rudder" in Condor. 

  • Rudder pedals are very highly recommended for anyone using Condor to learn how to fly gliders, or using Condor to practice flying skills such as cross-wind take-offs and landings, slips, skids, slow flight, stalls, spins, or aerobatics.

  • Rudder pedals are probably not necessary for cross-country soaring and contest flying.  Experienced users tell me that they enable the "auto-rudder" feature when flying cross-country or racing - because it is more about how you find lift and how fast you fly than about how well you work the rudder.

$47 In Stock
CHProPedals CH Products Pro Pedals - Rudder Pedals
Many experienced Condor users and recommend the CH Products Pro Pedals rudder pedals.  They are highly recommended when practicing cross-wind take-offs and landings, slips, skids, slow flight, stalls, spins, and aerobatics.

The rudder pedals have 2 functions.  They slide forward and back for rudder control (they are mechanically linked so they move in opposite directions) and each pedal can be rocked forward and back for differential wheel brake control (when flying power plane simulators).  They can also be locked so they don't slide if you want to use them as brake and accelerator pedals in a auto racing program.  Some experienced glider pilots may find it a bit different to use the sliding action for rudder control - since many glider rudder pedals rock forward and back rather than sliding.  But it is easy to get used to the difference. 

Features

  • Windows 98, ME, 2000, XP/XP64,Vista (all versions), Windows 7
  • Mac OSX (Note: The CH Control Manager software is not Mac compatible.)
  • 3 axes
  • X and Y axes for Left and Right Toe Brake control
  • Z axis on self centering sliding mechanism for Rudder control
  • Realistic heel-toe differential brake control
  • Locking rudder axis for Gas/Brake emulation for racing games
  • Large sturdy base with 7 foot USB cable
  • Plug and Play driverless USB installation
  • Quality industrial components and construction
  • Two year limited warranty

Manufacturer's Web Site: CH Products Pro Pedals

Are Rudder Pedals Necessary When Using Condor?
I am often asked whether rudder pedals are required, or highly recommended, or...?  My opinion, and the opinion of several experienced Condor users is:

  • Rudder pedals are not absolutely necessary.  Most joysticks offer a twist action that can be used for rudder control, or you can enable "auto-rudder" in Condor. 

  • Rudder pedals are very highly recommended for anyone using Condor to learn how to fly gliders, or using Condor to practice flying skills such as cross-wind take-offs and landings, slips, skids, slow flight, stalls, spins, or aerobatics.

  • Rudder pedals are probably not necessary for cross-country soaring and contest flying.  Experienced users tell me that they enable the "auto-rudder" feature when flying cross-country or racing - because it is more about how you find lift and how fast you fly than about how well you work the rudder.

$140 In Stock
 

Cumulus Soaring, Inc.
Paul E. Remde

8661 Connelly Place
Savage, Minnesota 55378
USA


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